Wednesday, July 2, 2008

Updated Hybrid PvP Build

Since I'm respec'ing back to Hybrid from Full Lotus, I figured I would share the small changes to my previous build.

Evii's Hybrid Build

I've made two changes:

Old: 5/5 Cat's Paw
New: 2/5 Cat's Paw and 3/3 Accelerated

Impede Life was made useful with a -500 to natural regen, it basically eliminates non potion regeneration. Impede Life also happens to have a long 60s CD, Accelerated helps out with that. It also helps with Grim Corruption and Slow Death Strikes.

Old: 5/5 Unholy Armor
New: 5/5 Dread Weapons

I've more or less moved away from playing defensively with this hybrid build with the exception of Golden Lotus Extract. When you're deciding which of these talents (Unholy Armor or Dread Weapons) to pick you're looking at two different concepts of defensive... one being healing and the other being mitigation. Mitigation to me hasn't proven to be "that" useful... at least not for this build. So you're trading mitigation for offensive power as you have GLE to backup your leeches and make up for the ~10% invuln loss. For a full corruption build I would certainly recommend 5/5 Unholy Armor and the general feats to increase it even further because you lack GLE for burst healing.

Conclusion:

Obviously the state of these builds will change as bugs get fixed and skills are reevaluated but as of right now I see zero fat or questionable feats in this build. Everything looks very tight, with the exception of the 10 "necessary evil" lotus points required to get deeper into the tree. I stand by what I've said before that the hybrid spec is by far the most effective PvP spec out there for an assassin.

Tuesday, July 1, 2008

Assassin Resurrection

So, I'm back from my gladiator run. I'm playing my Assassin again and there are a few things I would like to cover.

Female Attack Speed:

Funcom has stated in no uncertain terms that the "white damage fix" is in, and that they've normalized it. The "combo damage fix" is significantly more complicated and will take awhile.

Okay, the way I understand it is they didn't adjust animations at all yet and they simply made white damage normalized (ie we swing slower as female characters, we hit for more damage...) The problem with this, especially when PvPing is that a lot of time is spent white swinging (ie slower swings) so you can build up combos, the combo time itself doesn't actually matter much (it still matters)- because when it lands, if you don't move... all of the hits land regardless of how fast the combo fires off.

So, this fix isn't really acceptable... not to mention the fact that if I press Q for LL attack, and then strafe and press Q for LL attack, the animation is still significantly faster resulting in 2-3 additional LL attack swings every 15s. Now, I'm still leaving this up in the air until we see the final fix but as of now I'm not impressed.

Full Lotus PvP:

I did some mild testing tonight with this spec:

Full Lotus Build

It's been quite an interesting experience. The build definitely doesn't have the one shot "oomph" that you get every 1 minute with full corruption/corruption hybrid but it certainly has its perks. The build for me has been mostly about DPS'ing someone (even healers) until their hots drop/they've used their big heal, throwing down curse of the lotus (so they don't re-hot themselves) and going in for the kill.

The DoT damage does add up if you have SDS IV/GC 4/GC 3/Lotus Weapons/Flesh Rot/Kidney Shots... I went primarily with spell invulns in the general tree due to the fact that I don't (and haven't really had) any problem with melee classes as it seems to come down to skill/knockdown resist cooldowns a lot of the time.

One PoM fight in particular went about two minutes where we were sparring back and forth... all of the sudden he didn't have HoTs on and his big heal/immunity was down. ~15s later he was dead on a Kidney Shots->GCIV/SDSIV/SSX.

Takeaways:
Female attack speed is still up in the air.

Everyone needs 5 points in Excellent Balance. I don't care WHAT spec you are, having 5 points in this talent is invaluable.

Escape Artist really is extremely useful, despite how much I've ignored it in the past. It's more useful I feel in a full Lotus build where you don't have From the Darkness to close the gap when the root wears off. In a full corruption/corruption hybrid I still see it as "fluff."

Curse of the Lotus is extremely fun/easy to use- the AOE fear/ranged fear catches most people off guard and it's a good way to make sure HoT's run their duration.

As expected, Swift Ending and and even moreso Assassination at 80 are extremely potent when combined with Flesh Rot/Lotus Weapons/Deft Blades. I knew this at 60 when I first tried them out, but wanted to reaffirm this position at 80.

Lotus Overdose is much how I originally predicted- more or less a stamina regen skill, which if you use correctly can also be used for burst. That being said, I've used it for mostly keeping ahead in stamina and chasing people down.